Minimal Orchestral combines high production quality and a uniquely subtle approach to create a one of a kind game music library for professionals and beginners
When I set out to make Minimal Orchestral, my goal was to create a new kind of game music asset. One that is useful and respectfully subtle but that also brings an unusually high production quality to even simple musical cues.
An asset that can meet the expectations and requirements of a professional developer.
I believe that the best game music assets work in the background. Raising the quality of a game, but without defining its character. With Minimal Orchestral, I’ve aimed to do exactly that, by creating a library of subtle, seemingly simple, musical cues that build atmosphere, without sacrificing the quality that a commercial release expects.
Planned for release in early 2021, enter your email below for production updates and find out first when Minimal Orchestral is launched.